Fallen Realm
Fallen Realm
Fallen Realm
Would you like to react to this message? Create an account in a few clicks or log in to continue.


An original high fantasy roleplay
 
HomePortalGalleryLatest imagesSearchRegisterLog in
Search
 
 

Display results as :
 

 


Rechercher Advanced Search
Social bookmarking
Social bookmarking reddit      

Bookmark and share the address of Fallen Realm on your social bookmarking website
Statistics
We have 5 registered users
The newest registered user is Ish'in

Our users have posted a total of 20 messages in 20 subjects
Gallery
Theory of Magic Empty
May 2024
SunMonTueWedThuFriSat
   1234
567891011
12131415161718
19202122232425
262728293031 
CalendarCalendar

 

 Theory of Magic

Go down 
AuthorMessage
Baerm Crimson
Admin
Admin
Baerm Crimson


Posts : 23
Points : 17411
Reputation : 0
Join date : 2014-12-14
Age : 30
Location : Tennessee, USA

Character sheet
Race: Brute
Class: Rogue
Inventory:

Theory of Magic Empty
PostSubject: Theory of Magic   Theory of Magic EmptyFri Feb 05, 2016 6:56 pm

Theory of Magic
Magic in Fallen Realm, is far less flashy then in other high fantasy roleplay's, but it is still a powerful force to behold. Magic was originally a power meant only for the gods. But that didn't stop rebellious spirits from teaching the races of the mortal realm these "secret arts". Magic in the modern day is uncommon, most magic users are only dabblers, having little access to this secret arcane knowledge. However there are those select few who spend their whole life studying and seeking ancient lore. These are the famous Sorcerers, Mystics & Clerics that everyone hears about. There are three types of magic...
(Cleric) EXTERNAL: Powers granted to an individual from an otherworldly being such as a deity, celestial or abyssal demon. The abilities gained from worshiping these entities are typically viewed as unnatural.

(Sorcerer) INDIRECT: The most common source of magic used by mortals. Indirect magic has to be learned. Its a lengthy process to master its three schools. There is Alchemy which deals with the creation of magical potions, transmutation and enchanting via transferring powers from nature to other objects. The second school is Runicai, which deals with divine, celestial and abyssal runes, symbols & charms. Typically activated with blood. The rarer the blood the better. The third is Arcana, which deals with illusion, hypnosis and mastery over slight of hand.

(Mystic) INTERNAL: Magic of the mind, only those who master their own body can achieve these psychic powers. Typically achieved via prolonged and intense meditation.
Back to top Go down
https://fallenrealm.rpg-board.net
 
Theory of Magic
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Fallen Realm :: ARCHIVES :: DATABASE :: LORE & LEGEND-
Jump to: