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Character sheet Race: Brute Class: Rogue Inventory:
| Subject: Common Pantheon Mon Dec 07, 2015 10:39 pm | |
| COMMON PANTHEON
The common pantheon is not an organized religion, but rather a collection of common beliefs, customs, rituals and gods that the majority of the population of eastern Agartha accept as truth. Although each individual might have a slightly different take on their particular god or goddess, the same six basic principles & doctrines remain. These doctrines are listed below in as much detail as possible. Many scholars believe that the common pantheon has changed drastically over the past few thousand years, but whether the names of the gods change, or the message they teach change, these six doctrines have always remained the same throughout the past two ages. DOCTRINE OF PRIMORDIALS: This is the belief that the current gods who rule the cosmos were not the 1st pantheon of gods to do so. A pre-existing pantheon of gods had dominion before them. But through a great war in the ancient past, the old primordial gods were defeated by the new gods and banished to the mortal realm with the vast majority of their powers taken from them. Thus becoming the numerous "Primal Spirits" that co-exist along side mortals. Such Primal Spirits include Ghosts, Wraiths, Poltergeists, etc. DOCTRINE OF VIRTUES: The common belief that there are seven virtues that must be followed and lived by in order to achieve eternal life in the heaven of Paradise. These virtues include: Humility, Temperance, Compassion, Honesty, Fortitude, Courage & Honor. DOCTRINE OF SPIRITS: The general understanding that there are an innumerable amount of lesser spirits, both good & bad which roam from realm to realm as they please. Some of these spiritual beings include Celestials, Angels, Demons, Fiends, Elementals, Fae, Primals, Fairies, Pixes, Sprites, etc. These spirits are typically servants of one higher level being such as a god or arch-devil, but not required to be so. Many of these spirits have ranks established within their kind, such as Cherub, Seraph, Arc, etc. DOCTRINE OF SIX EVILS: Many thousands of years ago, it is said that a great rebellion took place in the heavens for control of the cosmos. The dark god of Scorde corrupted six of the arc angels by consuming them with hellfire. Thus the six Arch Devils were born. These six powerful spirits which are currently slave to the dark god are the source of most if not all conflict within the mortal world. DOCTRINE OF SIX GODS: One thing that binds all followers of the common pantheon together is the belief that there are six deities who rule over the cosmos with absolute power. Each deity gifts their clerics specific magical powers. Some are powers can be used at any time, others only once per day.
- ILLUMIC THE GUARDIAN:
ILLUMIC THE GUARDIAN God of Order, Civilization, The Sun & Elemental Light
Each day is a new beginning, this is the teaching of Illumic. He once bathed all the world in light, until Elua stole half of it from him. He has been chasing the night ever since, yet each second he reclaims a piece of the world, the goddess of the moon steals the same amount from behind him. Illumic is represented as the sun itself, and when he must take physical form he is represented as a phoenix with golden eyes. His followers work tirelessly each day to make better the lives of their friends and neighbors, and it seen as a sin to waste a moment of daylight. Illumic is always well dressed, and his posture is impeccable. When he must speak with mortals his word choice is very precise, formal, but never flowery. His servants strive to follow a similar pattern in their lives. His followers are often record keepers, and often aid law makers and those who enforce the laws. His Paladins ensure that all criminals are brought to trial, and that the punishment is equal to the crime. He is skilled in all forms of crafting and his temples are architectural marvels. He is seen as the god of the common folk and has a large number of worshipers among the working class. His priests spend little time in the temples, and most of their day is spent working. Whether it be working a forge to provide farmers tools or helping to rebuild houses lost in a fire.
CLERICAL POWERS- Healing Hand (Ability to heal any one person to perfect health from the brink of death)(Twice Per Day)- Smite (Ability to summon an expanding ring of holy fire that consumes all undead & abyssal creatures within 100 yards.)(Once per day)- Holy Blast (Ability to shoot a beam of pure energy from your hands, +3 dmg to undead & abyssal creatures)(Twice Per Day)- Purify (Ability to purify an area of 100 yards of all sickness & poisons)(At Will Power)- Truth Field (Ability to generate a truth field where no one can lie, ten yard range)(At Will Power)- Illumancy (Ability to bend & manipulate elemental light)(At Will Power)
- ELUA THE WATCHER:
ELUA THE WATCHER Goddess of The Moon, Night, Death & Elemental Darkness
If Elua is the judge of the dead the her servants the reapers are the collector of souls. When an inhabitant of the mortal world dies, their soul is collected by her reaper servants and taken to a shadowy city called "Sheol". Once there they are brought before the presence of lady death and judged according to their deeds. Those who lived a life of devotion to the seven great virtues are granted eternal life in the Heaven of Paradise. Transformed into a pure immortal spirit which will live in peace forever more. But for those who did not meet the criteria, there are three options. "The Abyss" for those with an evil heart, "The Deadlands", an infinite wasteland of eternal night for those who had no faith in anything or had a false faith & "Reincarnation" for those with a good heart but didn't make it. This is the daily job of the goddess Elua. In addition to this she acts as guardian of the moon & night. She is the founder of necromancy & therefore master of the undead. Her followers worship one of her duel aspects, death or night. In one hand she is the judge of souls, in the other she is the keeper of secrets.
CLERICAL POWERS (Night Aspect)- Induce Silence (Ability to magically silence any one person. Only works on one person at a time)(At Will Power)- Cloaking (Ability to turn yourself and/or anything you touch invisible)(At Will Power)- Starfall (Ability to make a star from the night sky fall upon a target, instantly kills any one creature)(Once Per Day)- Sleep Touch (Ability to make someone fall asleep just by touching them)(At Will Power)- Shadow Travel (Ability to teleport via walking through shadows, 100 yard range)(At Will Power)- Umbramancy (Ability to bend & manipulate elemental darkness)(At Will Power)
CLERICAL POWERS (Death Aspect) - Summon Undead (Ability to summon & command 1-10 Undead Warriors, lasts for one hour)(Twice Per Day)- Resurrect (Ability to resurrect any one person to perfect health)(Twice Per Day)- Black Lightning (Ability to summon a bolt of black lightning that instant kills any one creature)(Twice Per Day)- Lifedrain (Ability to absorb the HP of another in order to heal yourself, brings target to 1 HP)(Twice Per Day)- Infect (Ability to infect any one person with a disease of your choice)(Twice Per Day)- Death Speech (Ability to see & speak to spirits of the recently dead)(At Will Power)
- INOASK THE SKYFATHER:
INOASK THE SKYFATHER God of The Sky, Wind, Storms & Elemental Air
The sky is vast, and though it is empty it contains power enough to raze the earth. Inoask is the god of the sky and rules the air with an iron fist. His power grounded any primordials who dare take to the skies during the great war. Inoaks's worshipers do not build temples or altars. The sky is their temple, and the sound of thunder is the voice of their god. The winds & great storms of the world are his tools of judgement. Inoask's faithful are often seen taking to the sky on winged mounts or of their own power. The closer they can get to the sky the better, and many get uncomfortable when they are indoors, and even worse when underground.
CLERICAL POWERS- Summon Storm (Ability to summon a powerful thunderstorm above your current location)(At Will Power)- Summon Tornado (Ability to generate and summon a small tornado to strike a specific creature)(At Will Power)- Lightning Bolt (Ability to summon a bolt of lightning from the sky to instantly kill its target)(Once Per Day)- Summon Harpy (Ability to summon and command a servant of Inoask, lasts for one hour)(Once Per Day)- Summon Mount (Ability to summon and command a flying mount that serves you for one hour)(Once Per Day)- Aeromancy (Ability to bend & manipulate elemental air)(At Will Power)
- SHADAR THE JEALOUS:
SHADAR THE JEALOUS God of Oceans, Sealife, The Deep & Elemental Water
The ocean is more vast than any stretch of land, deeper than any ruin, and more deadly than anything else in this world. Its mysteries are greater, the treasures more vast. Shadar holds the sea as the most precious untapped resource, and protects it jealously. During the war against the primordials he ensured that no primal spirit could cross the sea, and trapped countless of the gods enemies at the bottom of the ocean. Shadar is depicted as an massive leviathan. His rage is felt by the entirety of the ocean. Overall Shadar is a jealous and petty god. He defends his domain with great prejudice, and claims any ship that cannot survive his rage as tribute. His clerics are few, but those that do follow him are devoutly loyal. Though not all worship him, there is not a sailor alive who does not pray to him regularly.
CLERICAL POWERS- Water Walking (Ability to walk on water as if you were walking on the ground)(At Will Power)- Instafreeze (Ability to instantly freeze any creature at will)(At Will Power)- Ice Shard (Ability to rapidly shoot shards of solid ice from your hand)(At Will Power)- Bubble Shield (Blocks fire & electricity, but that's about it)(At Will Power)- Fishtalk (Ability to communicate telepathically with any sea creature)(At Will Power)- Water Breathing (Ability to breath underwater indefinitely (At Will Power)- Aquamancy (Ability to bend & manipulate elemental water)(At Will Power)
- GENESIS THE LIFEGIVER:
GENESIS THE LIFEGIVER Goddess of Life, Fertility The Wilds & Elemental Earth
The power of nature is absolute and beautiful, and the followers of Genesis both believe and exemplify this ideal. Genesis fought against the primordials to save the natural world from the corruption and taint of their cruelty. Represented as a Dryad wearing a robe made of many colors, she is the mother & creator of all life within the mortal world, and guardian of the cycle of seasons. She communicates with her followers through the natural world. Her sacred places are scattered throughout the wild, and they are not built but discovered. She is one of the most worshiped deities of the pantheon, 2nd only to Illumic. CLERICAL POWERS- Life Transference (Ability to slowly regenerate the HP of one person by absorbing the raw life force of nature around you)(At Will Power)- Summon Beast ( Ability to summon and command a wild animal for one hour)(Twice Per Day)- Fertile Touch (Ability to turn the area around you in a lush paradise, 50 yard range)(Once Per Day)- Camouflage (Ability to instantly camouflage yourself and blend into your surroundings, near invisibility)(At Will Power)- Summon Golem (Ability to summon a mindless golem to do your bidding for one hour)(Once Per Day)- Geomancy (Ability to bend & manipulate elemental earth)(At Will Power)
- SCORDE THE CORRUPTER:
SCORDE THE CORRUPTER God of Hell, War, Chaos & Elemental Fire
He is the king of hell and master of the demonic horde. He is the killer of spirits, the divider of unity, the voice of the fallen, conqueror of nations & corrupter of souls. Through the power of Chaos he removes peace and blackens a mortals heart. Scorde is the ultimate enemy of the gods & hated by many. But to those who know him, he is but a rebel, a trickster, a spirit of freedom, striving to escape from the control of the other gods. That is his promise to those who follow him. For the price of your soul, you can have absolute freedom from the control of the gods. He is well known as being the husband of Elua the goddess of death & darkness. When she offered him half the world to be forever bathed in darkness, he refused her. "Why not all the world?" he said. His cunning is unparalleled as he engages his master plan to take the thrown of Illumic & rule over the whole of the cosmos. CLERICAL POWERS- Summon Demon (Ability to summon and command a demon from The Abyss)(Twice Per Day)- Magical Deflect (Ability to deflect any elemental attack)(Twice Per Day)- Corrupt Soul (Ability to possess and take complete control over someones body, only lasts an hour)(Twice Per Day)- Induce Fear (Ability to magically induce a feeling of uncontrollable terror in another.)(Twice Per Day)- Fireball (Ability to shoot fist sized balls of fire from your hand)(At Will Power)- Pyromancy (Ability to bend & manipulate elemental fire)(At Will Power)
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